#include using namespace std; class Point { // ðîçä³ë private: ìîæëèâèé äîñòóï ëèøå ç ìåòîä³â äàíîãî êëàñó int x, y; bool visibility; public: void createPoint(int a, int b) { x = a; y = b; visibility = true; } void setVisibility(bool visibility) { this->visibility = visibility; } int getX() { return x; } int getY() { return y; } bool getV() { return visibility; } }; int main() { Point p; p.createPoint(10,20); cout << "X = " << p.getX() <<'\n'; cout << "Y = " << p.getY() <<'\n'; cout << "Âèäèì³ñòü òî÷êè " << p.getV() << '\n'; p.createPoint(100,200); p.setVisibility(false); // ßê óñòàëåíî visibility = true cout << "X = " << p.getX() << '\n'; cout << "Y = " << p.getY() << '\n'; cout << "Âèäèì³ñòü òî÷êè " << p.getV() << '\n'; }